Gilded Age is a game that my friend Connor Michalec and I worked on for a few years as a fun project. He did the coding and and I did the art! While we never ended up releasing it, it was a great experience with a lot of learning about every facet of game development from the ground up!
I wanted to make a game that would both sharpen my skills for making a complete product and fulfill my desire to make a classic retro game!
SAMPLE PLAYTEST
GENERAL QUAN

Polished Mockup

Idle

Walk

Jump

Evolution of Quan

Character Sheet

Character Attributes
CHARACTER DESIGN

Old Dragon Design

New Dragon Design

Snagglegator Walk

Character Ideas

King and General

Soldier Guard Turn Around
ENVIRONMENT / PROPS

Trees and vegetation

Waterfall

Props and Sprites

Town Building Blocks

Shack Sketches

Town Houses and Platforms

Town Area

Gold Cave V1

Gold Cave V2

Gold Cave V3
SKETCHES


Character Sketches 1

More Character Sketches 2

Character Sketches 3

Currency Sketches

Town Sketches

House Study

Architecture Style Test

Tower Roof Sketches
