Gilded Age is a game that my friend Connor Michalec and I worked on for a few years as a fun project. He did the coding and and I did the art! While we never ended up releasing it, it was a great experience with a lot of learning about every facet of game development from the ground up!
I wanted to make a game that would both sharpen my skills for making a complete product and fulfill my desire to make a classic retro game!
SAMPLE PLAYTEST
GENERAL QUAN
Polished Mockup
Polished Mockup
Idle
Idle
Walk
Walk
Jump
Jump
Evolution of Quan
Evolution of Quan
Character Sheet
Character Sheet
Character Attributes
Character Attributes
CHARACTER DESIGN
Old Dragon Design
Old Dragon Design
New Dragon Design
New Dragon Design
Snagglegator Walk
Snagglegator Walk
Character Ideas
Character Ideas
King and General
King and General
Soldier Guard Turn Around
Soldier Guard Turn Around
ENVIRONMENT / PROPS
Trees and vegetation
Trees and vegetation
Waterfall
Waterfall
Props and Sprites
Props and Sprites
Town Building Blocks
Town Building Blocks
Shack Sketches
Shack Sketches
Town Houses and Platforms
Town Houses and Platforms
Town Area
Town Area
Gold Cave V1
Gold Cave V1
Gold Cave V2
Gold Cave V2
Gold Cave V3
Gold Cave V3
SKETCHES
Character Sketches 1
Character Sketches 1
More Character Sketches 2
More Character Sketches 2
Character Sketches 3
Character Sketches 3
Currency Sketches
Currency Sketches
Town Sketches
Town Sketches
House Study
House Study
Architecture Style Test
Architecture Style Test
Tower Roof Sketches
Tower Roof Sketches
Balcony Platform Sketches
Balcony Platform Sketches
Back to Top