Gilded Age is a game that my friend Connor Michalec and I worked on for a few years as a fun project. He did the coding and and I did the art! While we never ended up releasing it, it was a great experience with a lot of learning about every facet of game development from the ground up!
I wanted to make a game that would both sharpen my skills for making a complete product and fulfill my desire to make a classic retro game!
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